04 September 2020

Game Theory I

"The implication of game theory, which is also the implication of the third image, is, however, that the freedom of choice of any one state is limited by the actions of the others." (Kenneth Waltz, "Man, the State, and War", 1959)

"At present game theory has, in my opinion, two important uses, neither of them related to games nor to conflict directly. First, game theory stimulates us to think about conflict in a novel way. Second, game theory leads to some genuine impasses, that is, to situations where its axiomatic base is shown to be insufficient for dealing even theoretically with certain types of conflict situations... Thus, the impact is made on our thinking process themselves, rather than on the actual content of our knowledge. (Anatol Rapoport, "Fights, games, and debates", 1960)

"It is the shortcomings of game theory (as originally formulated) which force the consideration of the role of ethics, of the dynamics of social structure, and of social structure and of individual psychology in situations of conflict." (Anatol Rapoport, "Fights, games, and debates", 1960)

"Although the drama of games of strategy is strongly linked with the psychological aspects of the conflict, game theory is not concerned with these aspects. Game theory, so to speak, plays the board. It is concerned only with the logical aspects of strategy." (Anatol Rapoport, "The Use and Misuse of Game Theory", Scientific American 207, 1962)

"Game theory applies to a very different type of conflict, now technically called a game. The well-known games such as poker, chess, ticktacktoe and so forth are games in the strict technical Bark and counterbark sense. But what makes parlor games is not their entertainment value or detachment from real life." (Anatol Rapoport, "The Use and Misuse of Game Theory", Scientific American 207, 1962)

"Whether game theory leads to clear-cut solutions, to vague solutions, or to impasses, it does achieve 
one thing. In bringing techniques of logical and mathematical analysis gives men an opportunity to bring conflicts up from the level of fights, where the intellect is beclouded by passions, to the level of games, where the intellect has a chance to operate." (Anatol Rapoport, "The Use and Misuse of Game Theory", Scientific American 207, 1962)

"[Game theory is] essentially a structural theory. It uncovers the logical structure of a great variety of conflict situations and describes this structure in mathematical terms. Sometimes the logical structure of a conflict situation admits rational decisions; sometimes it does not." (Anatol Rapoport, "Prisoner's dilemma: A study in conflict and cooperation", 1965)

"Evolutionary game theory is a way of thinking about evolution at the phenotypic level when the fitnesses of particular phenotypes depend on their frequencies in the population." (John M Smith, "Evolution and the Theory of Games", 1973)

"Strategy in complex systems must resemble strategy in board games. You develop a small and useful tree of options that is continuously revised based on the arrangement of pieces and the actions of your opponent. It is critical to keep the number of options open. It is important to develop a theory of what kinds of options you want to have open." (John H Holland, [presentation] 2000)

"Game theory postulates rational behavior for each participant. Each player is conscious of the rules and behaves in accordance with them, each player has sufficient knowledge of the situation in which he or she is involved to be able to evaluate what the best option is when it comes to taking action (a move), and each player takes into account the decisions that might be made by other participants and their repercussions with respect to his or her own decision. Game theory about zero-sum games with two participants is relevant for chess. In this type of situation, each action that is favorable to one participant (player) is proportionally unfavorable for the opponent. Thus, the gain of one represents the loss of the other." (Diego Rasskin-Gutman, "Chess Metaphors: Artificial Intelligence and the Human Mind", 2009)

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