"A feedback loop is a cycle in a directed graph whose edges
can represent either positive or negative inputs." (Maria C A Leite &
Yunjiao Wang, "Multistability, oscillations and bifurcations in feedback loops", Mathematical
Biosciences and Engineering Vol 7 (1), 2010)
"First, what are the 'graphs' studied in graph theory? They are not graphs of functions as studied in calculus and analytic geometry. They are (usually finite) structures consisting of vertices and edges. As in geometry, we can think of vertices as points (but they are denoted by thick dots in diagrams) and of edges as arcs connecting pairs of distinct vertices. The positions of the vertices and the shapes of the edges are irrelevant: the graph is completely specified by saying which vertices are connected by edges. A common convention is that at most one edge connects a given pair of vertices, so a graph is essentially just a pair of sets: a set of objects." (John Stillwell, "Mathematics and Its History", 2010)
"[...] the contexts in which
a social network is embedded will generally have significant effects on its
structure. Each individual in a social network has a distinctive set of
personal characteristics, and similarities and compatibilities between two people’s
characteristics can strongly influence whether a link forms between them. Each individual
also engages in a set of behaviors and activities that can shape the formation of
links within the network. These considerations suggest what we mean by a
network’s surrounding contexts: factors that exist outside the nodes and edges
of a networks, but which nonetheless affect how the network’s structure
evolves." (David Easley & Jon Kleinberg, "Networks, Crowds, and Markets: Reasoning about a Highly Connected World", 2010)
"A network (or graph) consists of a set of nodes (or vertices, actors) and a set of edges (or links, ties) that connect those nodes. [...] The size of a network is characterized by the numbers of nodes and edges in it." (Hiroki Sayama, "Introduction to the Modeling and Analysis of Complex Systems", 2015)
"Discrete Mathematics is a branch of mathematics dealing with finite or countable processes and elements. Graph Theory is an area in Discrete Mathematics which studies configurations involving a set of vertices interconnected by edges (called graphs). From humble beginnings and almost recreational type problems, Graph Theory has found its calling in the modern world of complex systems and especially of the computer. Graph Theory and its applications can be found not only in other branches of mathematics, but also in scientific disciplines such as engineering, computer science, operational research, management sciences and the life sciences." (Khee Meng Koh et al, " Graph theory: Undergraduate mathematics", 2015)
"A network (or graph) consists of a set of nodes (or vertices, actors) and a set of edges (or links, ties) that connect those nodes. [...] The size of a network is characterized by the numbers of nodes and edges in it." (Hiroki Sayama, "Introduction to the Modeling and Analysis of Complex Systems", 2015)
"Our assumptions are unquestionably interconnected. They are nodes with connections (edges) to other nodes. The more foundational the assumption, the more strongly connected it is. What I’m suggesting is that our assumptions and the highly sensitive network of responses, perceptions, behaviors, thoughts, and ideas they create and interact with are a complex system. One of the most basic features of such a network is that when you move or disrupt one thing that is strongly connected, you don’t just affect that one thing, you affect all the other things that are connected to it. Hence small causes can have massive effects (but they don’t have to, and usually don’t actually). In a system of high tension, simple questions targeting basic assumptions have the potential to transform perception in radical and unpredictable ways." (Beau Lotto, "Deviate: The Science of Seeing Differently", 2017)
"Network theory confirms the view that information can take on 'a life of its own'. In the yeast network my colleagues found that 40 per cent of node pairs that are correlated via information transfer are not in fact physically connected; there is no direct chemical interaction. Conversely, about 35 per cent of node pairs transfer no information between them even though they are causally connected via a 'chemical wire' (edge). Patterns of information traversing the system may appear to be flowing down the 'wires' (along the edges of the graph) even when they are not. For some reason, 'correlation without causation' seems to be amplified in the biological case relative to random networks." (Paul Davies, "The Demon in the Machine: How Hidden Webs of Information Are Solving the Mystery of Life", 2019)
"Node-link, matrix, and implicit representations are suited for different graph data. Node-link diagrams are good for sparse networks, which have a moderate number of edges. Dense networks with many edges are best visualized using a matrix. Trees, as we just said, are nicely represented by implicit approaches." (Christian Tominski & Heidrun Schumann, "Interactive Visual Data Analysis", 2019)
"[...] the Game of Life, in which a few simple rules executed repeatedly can generate a surprising degree of complexity. Recall that the game treats squares, or pixels, as simply on or off (filled or blank) and the update rules are given in terms of the state of the nearest neighbours. The theory of networks is closely analogous. An electrical network, for example, consists of a collection of switches with wires connecting them. Switches can be on or off, and simple rules determine whether a given switch is flipped, according to the signals coming down the wires from the neighbouring switches. The whole network, which is easy to model on a computer, can be put in a specific starting state and then updated step by step, just like a cellular automaton. The ensuing patterns of activity depend both on the wiring diagram (the topology of the network) and the starting state. The theory of networks can be developed quite generally as a mathematical exercise: the switches are called ‘nodes’ and the wires are called ‘edges’. From very simple network rules, rich and complex activity can follow." (Paul Davies, "The Demon in the Machine: How Hidden Webs of Information Are Solving the Mystery of Life", 2019)