23 August 2026

🕸️On Graph Theory: On Neural Networks (2000-2009)

"The most familiar example of swarm intelligence is the human brain. Memory, perception and thought all arise out of the nett actions of billions of individual neurons. As we saw earlier, artificial neural networks (ANNs) try to mimic this idea. Signals from the outside world enter via an input layer of neurons. These pass the signal through a series of hidden layers, until the result emerges from an output layer. Each neuron modifies the signal in some simple way. It might, for instance, convert the inputs by plugging them into a polynomial, or some other simple function. Also, the network can learn by modifying the strength of the connections between neurons in different layers." (David G Green, "The Serendipity Machine: A voyage of discovery through the unexpected world of computers", 2004)

"A neural network is a particular kind of computer program, originally developed to try to mimic the way the human brain works. It is essentially a computer simulation of a complex circuit through which electric current flows." (Keith J Devlin & Gary Lorden, "The Numbers behind NUMB3RS: Solving crime with mathematics", 2007)

 "Neural networks are a popular model for learning, in part because of their basic similarity to neural assemblies in the human brain. They capture many useful effects, such as learning from complex data, robustness to noise or damage, and variations in the data set. " (Peter C R Lane, Order Out of Chaos: Order in Neural Networks, 2007)

"A network of many simple processors ('units' or 'neurons') that imitates a biological neural network. The units are connected by unidirectional communication channels, which carry numeric data. Neural networks can be trained to find nonlinear relationships in data, and are used in various applications such as robotics, speech recognition, signal processing, medical diagnosis, or power systems." (Adnan Khashman et al, "Voltage Instability Detection Using Neural Networks", 2009)

"An artificial neural network, often just called a 'neural network' (NN), is an interconnected group of artificial neurons that uses a mathematical model or computational model for information processing based on a connectionist approach to computation. Knowledge is acquired by the network from its environment through a learning process, and interneuron connection strengths (synaptic weighs) are used to store the acquired knowledge." (Larbi Esmahi et al, "Adaptive Neuro-Fuzzy Systems", 2009)

"ANN is a pattern matching technique that uses training data to build a model and uses the model to predict unknown samples. It consists of input, output, and hidden nodes and connections between nodes. The weights of the connections are iteratively adjusted in order to get an accurate model." (Indranil Bose, "Data Mining in Tourism", 2009)

"Generally, these programs fall within the techniques of reinforcement learning and the majority use an algorithm of temporal difference learning. In essence, this computer learning paradigm approximates the future state of the system as a function of the present state. To reach that future state, it uses a neural network that changes the weight of its parameters as it learns." (Diego Rasskin-Gutman, "Chess Metaphors: Artificial Intelligence and the Human Mind", 2009)

"The simplest basic architecture of an artificial neural network is composed of three layers of neurons - input, output, and intermediary (historically called perceptron). When the input layer is stimulated, each node responds in a particular way by sending information to the intermediary level nodes, which in turn distribute it to the output layer nodes and thereby generate a response. The key to artificial neural networks is in the ways that the nodes are connected and how each node reacts to the stimuli coming from the nodes it is connected to. Just as with the architecture of the brain, the nodes allow information to pass only if a specific stimulus threshold is passed. This threshold is governed by a mathematical equation that can take different forms. The response depends on the sum of the stimuli coming from the input node connections and is 'all or nothing'." (Diego Rasskin-Gutman, "Chess Metaphors: Artificial Intelligence and the Human Mind", 2009)

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