"To the average mathematician who merely wants to know that his work is securely based, the most appealing choice is to avoid difficulties by means of Hilbert's program. Here one regards mathematics as a formal game and one is only concerned with the question of consistency." (Paul Cohen, "Axiomatic set theory, American Mathematical Society", 1971)
"When we propose to apply mathematics we are stepping outside our own realm, and such a venture is not without dangers. For having stepped out, we must be prepared to be judged by standards not of our own making and to play games whose rules have been laid down with little or no consultation with us. Of course, we do not have to play, but if we do we have to abide by the rules and above all not try to change them merely because we find them uncomfortable or restrictive." (Mark Kac, "On Applying Mathematics: Reflections and Examples", Quarterly of Applied Mathematics, 1972)
"Evolutionary game theory is a way of thinking about evolution at the phenotypic level when the fitnesses of particular phenotypes depend on their frequencies in the population." (John M Smith, "Evolution and the Theory of Games", 1973)
"In many cases a dull proof can be supplemented by a geometric analogue so simple and beautiful that the truth of a theorem is almost seen at a glance." (Martin Gardner, "Mathematical Games", Scientific American, 1973)
"General systems theory deals with the most fundamental concepts and aspects of systems. Many theories dealing with more specific types of systems (e. g., dynamical systems, automata, control systems, game-theoretic systems, among many others) have been under development for quite some time. General systems theory is concerned with the basic issues common to all these specialized treatments. Also, for truly complex phenomena, such as those found predominantly in the social and biological sciences, the specialized descriptions used in classical theories (which are based on special mathematical structures such as differential or difference equations, numerical or abstract algebras, etc.) do not adequately and properly represent the actual events. Either because of this inadequate match between the events and types of descriptions available or because of the pure lack of knowledge, for many truly complex problems one can give only the most general statements, which are qualitative and too often even only verbal. General systems theory is aimed at providing a description and explanation for such complex phenomena." (Mihajlo D. Mesarovic & Yasuhiko Takahare, "General Systems Theory: Mathematical foundations", 1975)
"Pure mathematics is the world's best game. It is more absorbing than chess, more of a gamble than poker, and lasts longer than Monopoly. It's free. It can be played anywhere - Archimedes did it in a bathtub." (Richard J Trudeau, "Dots and Lines", 1976)
"There is an infinite regress in proofs; therefore proofs do not prove. You should realize that proving is a game, to be played while you enjoy it and stopped when you get tired of it." (Imre Lakatos, "Proofs and Refutations", 1976)
"There may be such a thing as habitual luck. People who are said to be lucky at cards probably have certain hidden talents for those games in which skill plays a role. It is like hidden parameters in physics, this ability that does not surface and that I like to call 'habitual luck'." (Stanislaw Ulam, "Adventures of a Mathematician", 1976)
"A proven theorem of game theory states that every game with complete information possesses a saddle point and therefore a solution." (Richard A Epstein, "The Theory of Gambling and Statistical Logic" [Revised Edition], 1977)
"To be a pioneer in science has lost much of its attraction: significant scientific facts and, even more, fruitful scientific concepts pale into oblivion long before their potential value has been utilized. New facts, new concepts keep crowding in and are in turn, within a year or two, displaced by even newer ones. [...] Now, however, in our miserable scientific mass society, nearly all discoveries are born dead; papers are tokens in a power game, evanescent reflections on the screen of a spectator sport, news items that do not outlive the day on which they appeared." (Erwin Chargaff, "Heraclitean Fire: Sketches from a Life Before Nature", 1978)
"Direct application of the theory of games to the solution of real problems has been rare, and its chief uses have been to offer some insight and understanding into the problems of competition (without actually solving them), and to provide mathematicians with new fields to conquer. Many important real problems involve more than two opponents, are not zero-sum, and exceed the bounds of the most developed versions of game theory." (George R Lindsey, "Looking back over the Development and Progress of Operational Research, 1979)
"Game theory is a collection of mathematical models designed to study situations involving conflict and/or cooperation. It allows for a multiplicity of decision makers who may have different preferences and objectives. Such models involve a variety of different solution concepts concerned with strategic optimization, stability, bargaining, compromise, equity and coalition formation." (Notices of the American Mathematical Society Vol. 26 (1), 1979)
"In the long run, qualitative changes always outweigh quantitative ones. Quantitative predictions of economic and social trends are made obsolete by qualitative changes in the rules of the game. Quantitative predictions of technological progress are made obsolete by unpredictable new inventions. I am interested in the long run, the remote future, where quantitative predictions are meaningless. The only certainty in that remote future is that radically new things will be happening." (Freeman J Dyson, "Disturbing the Universe", 1979)
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